Portfolio
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Maritime Industrial Training Simulations (WebGL+VR)
Professional
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Gorilla vs 100 Men (VR Game - 55K+ Players)
Personal
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VR Multiplayer Classroom Experience (N.Y. History)
Professional
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MindPool - Mind Mapping XR App
University
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VR eVTOL Flying Simulation (funded by DoD)
Professional
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AnniversaryQuest - VR/AR Experience App
Personal
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XR/VR/AR Lab Instructor + Workshops
Professional
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3D Gravity-Shifting Puzzle Game
University
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Python YouTube Content Delivery Automation Script
Personal
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Velocity Watches (E-Commerce)
Personal
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10XVAR - XR/VR/AR/AI Tutorials (YouTube Channel)
Personal
Resume
Education
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Master of Science in Computer Science
California State Polytechnic University, Pomona, USA
Jan 2023 — May 2025 -
Bachelor of Science in Computer Engineering
Purdue University Fort Wayne, Indiana, USA
Jan 2020 — May 2020 -
Bachelor of Science in Computer Engineering
American University of Sharjah, UAE
Aug 2017 — Dec 2021
Professional Experience
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XR Developer @ Creator Up <> Junior Assistance
Oct 2025 — Present- Implemented interactive manufacturing simulations (CNC Machining, PCB setup) using Addressables, Timeline, uGUI/UI Toolkit, and render pipelines.
- Architected a multi-scene Unity pipeline enabling artists/animators/engineers to collaborate with minimal merge conflicts.
- Built modular UI + interaction systems (timeline play/pause, restart flows, global audio control) and reusable scene workflows for simulation content.
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XR Developer @ Creator Up <> Dreamscapelearn
Aug 2025 — Oct 2025- Built core UI and interaction systems for Dreamscape’s multiplayer classroom history experience (NY Ellis Island) in Unity using their SDK and XRI 3.
- Developed lesson timelines, audio playback controls, and dynamic image-gallery animations to support guided learning moments.
- Integrated artist-created assets into complex scene hierarchies and optimized experience (draw-call reduction, LODs, occlusion culling, baked lighting/probes).
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XR Solutions Engineer @ Knoxlabs
June 2025 — Present- Scaled enterprise XR operations by configuring and deploying 5,000+ headsets via Meta Horizon Managed Services (HMS) for multiple clients.
- Delivered tailored XR software solutions by mapping customer requirements to an ecosystem of 52 software partners, leveraging XR development expertise.
- Supported end-to-end rollouts: device provisioning, content readiness checks, and stakeholder communication to de-risk deployments.
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VR Developer & Research Assistant @ Cal Poly Pomona
June 2024 — May 2025- Led a multidisciplinary team to develop a VR eVTOL flying simulation funded by DoD.
- Integrated real-time physiological and neurological data collection into Unity using Biopac Ring (EDA, ECG, PPG, Skin Temperature) and Emotiv headset (EEG Brainwaves).
- Presented vulnerabilities discovered when streaming user data via LSL, leading to the implementation of a secure data transmission protocol.
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VR/AR Lab Assistant & Technical Instructor @ Cal Poly Pomona
Sept 2024 — May 2025- Conducted 4 immersive XR workshops (2 hours each), equipping 54 students with Unity skills for VR game & app development and recruiting 20 students for the VR Lab.
- Mentored and collaborated weekly with 5 teams (4 members each) on innovative XR game & app development, providing technical guidance, fostering problem-solving, and promoting best coding practices
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CTO @ AllTerrX
June 2024 — Present- Created Unity 3D Simulations showcasing our proprietary GNC system
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Product Tester @ Google
25 Sept 2023- Collaborated with 12 Google employees over an 8-hour research session to test Google's GenAI LLM product, MakerSuite, providing actionable feedback
My skills
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Languages:
C# • C++ • Python • Java • JavaScript • Bash • SQL -
XR Tools:
Unity3D • XR Interaction Toolkit 3.0 & 2.0 • OculusSDK • MRTK • OpenXR -
XR Hardware:
Meta Quest 2 • Pro • 3 • 3s • Microsoft HoloLens • HTC Vive -
Libraries/Frameworks:
Node.js • HTML • CSS • OpenCV -
Tools and Platforms:
Git • .NET • Google Cloud Platform • AWS • Microsoft Azure • VS Code -
Hands-on skills:
Agile • Scrum • Git • SDLC • OOD
About me
- Experienced XR/VR/AR Developer
- Master's Degree in Computer Science from Cal Poly Pomona, CA, USA
- Gained International Experience in IT and Entrepreneurship via Internships & Studies in Singapore, Dubai & USA
- Skilled in Unity, C#, XR Interaction Toolkit, Virtual & Augmented Reality, UI/UX Design
- Built and managed a branded online ecommerce store
- Published a Paper on Automation and Artificial Intelligence (AI) in IEEE